At Disney I've been an advocate for high-fidelity prototyping as the fastest medium to push a new feature or a new product through design cycles, user testing, internal review processes and even as documentation for dev hand off.
I helped design a program and became a mentor to help fellow designers from our team get up to speed with prototyping using Framer. I taught 3 different levels: Fast prototyping (beginner), Hi-fi prototyping (intermediate) and Modules & plugins (advanced).
Previous to Disney, I worked with Microsoft and Avanade as a UX Architect (through Accenture), collaborating with global teams to design solutions for enterprise applications along with teams in Seattle, Chicago, New York, Monterrey (México) and Buenos Aires (Argentina).
I'm from México and I live in Downtown Seattle, WA.
If you're in HR: I have a SSN, bank account & TN Visa.
In 2006 I got my Bachelor's Degree of Graphic Design.
10 years of experience in a broad range of design-related fields.
English (TOEIC Gold)
日本語 (elementary proficiency)
Adobe Suite, Sketch, Axure, InVision, Framer, pen & paper.
HTML, CSS, JS, CoffeeScript.
React & Unity!